Which steps to take - from IAP to Google Store + Testing

Hey All,

I’ve been finding a lot of information on integrating IAP and it’s all quite unclear. I’m planning on having a free app on the Google Store that contains ads, and I want the consumer to be able to disable the ads by paying a fee. It’s simple. (And many before me have done it)

So I’ve setup my Unity Dashboard with an In-App product with the ID ‘disableAds’.

I’m using the Codeless IAP (Unity - Manual: Codeless IAP) to set this up in the editor. I’ve entered the same ID in the IAP catalog (Not sure if I have to).

Now what?

I’m not certain how Unity interacts with Google Store, and vice versa in regards to payments. Do I need to set something up on the Google Store? Or is that being taken care of by Unity? (I’m also using Unity Ads)

And lastly, I would like to test it or at least call some statements that it will work.

I’ve read documents from google and unity and have lost track of what steps I actually have to complete. It’s not really about how to do it, but more what steps to take and in what order.

Thanks in advance! :slight_smile:

You don’t actually add IAP products in the Unity dashboard for basic IAP, that is only for IAP Promo integration and not necessary in your case. This should help: Unity - Manual: Configuring for Google Play Store

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Good to know. Thank you! :slight_smile: I got everything working now.