I’m a fairly new Unity user just starting my second project and was wondering which template is advised for general use with the least limitations.
The reason I ask is because in my previous project (where I chose “2D Built-In Render Pipeline”), I found out later in the project that if you don’t start with a URP template then you can’t use render processing correctly (in my case, I wanted to make an object glow, but couldn’t because of this).
I am not all too familiar with the technicalities and terminology of what URP does but I wanted to ask now before starting another one - I can see that “Universal 2D” says it uses URP.
For reference, I am on version 2022.3.36f1

