Which template should I be using to start a project if I want it to have URP?

I’m a fairly new Unity user just starting my second project and was wondering which template is advised for general use with the least limitations.

The reason I ask is because in my previous project (where I chose “2D Built-In Render Pipeline”), I found out later in the project that if you don’t start with a URP template then you can’t use render processing correctly (in my case, I wanted to make an object glow, but couldn’t because of this).

I am not all too familiar with the technicalities and terminology of what URP does but I wanted to ask now before starting another one - I can see that “Universal 2D” says it uses URP.

For reference, I am on version 2022.3.36f1


Use on of the first 2 for URP, that is empty projects, i guess that’s what you ment with “least limitations”.
Under those comes samples.
you can also click the read more where the info is and see if it uses universal RP.

I’d acctually would recommend upgrading to unity 6. it’s really nice, and over time easier to upgrade your project with newer releases of unity, if you stick to the project that is.