Hi guys.
I am modeling some stuff but their size must be in centimeters and i don’t wanna rescale them in Unity,and neither gonna use “Meters” so the system unit scale 1 unit=1 should be inches or centimeters?
Hi guys.
I am modeling some stuff but their size must be in centimeters and i don’t wanna rescale them in Unity,and neither gonna use “Meters” so the system unit scale 1 unit=1 should be inches or centimeters?
I know one meter in max means one unit in unity but i want to model in centimeters as they are required. So what should i do to have my meshes same in centimeters in unity?
The FBX importer allows you to change the scale of models. Please bear in mind that Unity thinks one unit is a metre. All of the physics system assumes the same. If in your game one unit is one centimetre then be prepared to change physics settings accordingly. You might, for example, also need to adjust mass and gravity.
So i should reduce the size of First person if i don’t want to scale the meshes which are modeled in centimeters?