While ButtonIsDown

Hmm, need some help here - currently trying to pop up a menu while a button is down. Currently, I’m doing this:

function Update () {
    if (Input.GetButtonDown ("Fire3")) {
         renderer.material.color.a = 1;
    }
	else renderer.material.color.a = 0;
}

But of course that only works for a tick - then it goes back to 0.

I need the menu to keep alpha at 1 until I let go of the button.

Help! :slight_smile:

You can use Input.GetButton instead of InputGetButtonDown

Facepalm!

Thank you!