while implementing explosion with particle,exploring only one time?

I am implementing explosion with particle system.I used uv animation with particle system.I want the explosion only one time with animated uv animation,but it repeats.Can anyone help me it performs explosion only one time and let me know it’s finished,so I can destroy it?

Set the particle system’s “autodestruct” property to true. That’ll cause the system to destroy itself once all particles are gone.