Whiskey Barrel Rack House modeling and texturing using GameDraw

I’ve created a Whiskey Barrel Rack House Using GameDraw for modeling and UV unwrapping, and Photoshop for texturing. all lights and shadow settings was created using normal setting of unity 3D.

if you want to know how i created this over unity please watch the following video

for more information about game draw please visit the following link:
http://gamedraw.mixeddimensions.com/

i hope that you will like it and enjoy it. and if you do please share the video :smile:

Salute :wink:

I found this really helpful, instead of going to a third party 3d software I could actually use this to build the props around my game environment.
looking forward to updates.

Thanks Dohjoka for the great reply, its really helpful and time saving issue that you can create assets inside the game engine to fasten the pipeline of the game production :slight_smile: