White glow around objects

Hi,

I get some kind of white glow around objects in my scene. Also the tiles, which is a bump specular shader with bumpmap but without texture, look gray while they should be white. I’m not sure how to explain this really, but I have uploaded a screen dump:

Imgur

I should add that I am relatively new to Unity. But if someone could point me in the right direction here, or have a solution to my problem, I would be very greatful =)

Thanks!

If your tiles look grey, they are probably not getting enough light on them! Try increasing the intensity of some of your lamps. As for the SSAO, I was given to believe that that was what it was supposed to do... What does it look like with the screen effects disabled?

1 Answer

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Thanks for the reply! Turning of the SSAO effect seems to make the white glow go away. Maybe it’s just a bug? The SSAO should make corners darker, not create light “mist” around objects.