Hello, I am having a problem with terrain grass. I recently upgrade my project from Unity URP 2020.3.11f1 to 2020.3.40f1 and now my terrain grass looks white. I have checked textures, materials and shaders and all seems ok. What can be happening?
This is why you never update during the life of your project…
I had a backup, I just wanted to try to update
And as you found out, it wasnt a good idea, lol. Glad you had a backup (i usually have 3), Its just been a kinda rule, you decide on a version to use, and never update or change it, so many things can go wrong, and most times do…
A bit late for an answer, but in case some one else running into this: I had about the same, update from an 2020.3.15 to 2020.3.45, Meadow Environment - dynamic Nature. Version 2.9.3 Nature Manufacture shaders. URP. (for VR). Turned out that the shader was giving the problems. Weird enough: It shows pink on the prefab and Terrain details, but shows correctly in the editor and game. Also when compiled.
Shader I am using now: NatureManufacture Shaders/Grass/Advanced Grass
In Editor: