We have created a 3D model of a building and imported in unity and have applied textures to it .The textures are in JPG hence no alpha.
When i move the camera near the object the edges look good with 2K sized trextured.But when i move away from the model , the white lines appear along the edges and it spoils the overall look and feel.
What have i tried and failed :
1)Adjusted the near clip and far clip values
2)enabled anti aliasing : tried upto 8X
3)Changed texture settings
a)set mip maps
b)set all possible settings in advanced
4)Checked the normals of the model in MAya.No issues with it
Please find attachment of screenshot when taken near the object and far from it