White lines appearing on sprites when moving camera

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This is pretty much exactly how it sounds, whenever I am moving the camera white lines start briefly appearing on overlapping sprites. I don’t really see why this is happening since I have all of my sprites on separate layers, but it’s really stumping me and it makes the game look really bad. If anybody could help it would be very, very appreciated.

Fixed the problem with white lines occasionally appearing! Turns out that viewing the sprites from different angles occasionally takes one pixel of the white dividers I had drawn around the sprites, to fix this I just removed the dividers before importing the sprites into Unity.