white particles when asteroid explodes

doing the space shooter tutorial, everything working okay. i have the explosions working good and they happen without fail when the asteroids are shot or when a player runs into the asteroid. but whenever the sequence of the explosion finishes while i’m in play mode, a little triangle of white dots appears, very similar to the particle system of the jet flames. it is very annoying, as when i’ve destroyed 10 or so asteroids now i have 10 little pyramids of white particle dots filling up the game. anyone have a solution?

Search the scripts for Instantiate and ParticleSystem keywords, and comment out/delete the parts of the code that make these particles appear.

Start playing, then destroy and asteroid and switch to scene mode. You might be able to find out what it is that way and then search your code for what is creating that. I might also try Cherno’s suggestion.