White textures after the game build

I encountered this problem, when I assemble a project, some textures turn white. This is a problem only with wood and apple textures, others do not.
URP used
Could you help me solve this problem?

The texture you’re showing in the inspector image is a normal map. Show us the colour texture’s import setting.

Before that I used that texture, now this regular texture, but the problem is still relevant.