Hey everyone! How do you get a white vignette effect?
I’m trying the vignette effect in the post-processing stack. It works fine with colours like black, green etc. but white doesn’t do anything (it seems it is multiplicative effect).
I am kinda looking similar like Bad North look, like this:
I think you should do what @Cornysam said… ask this in graphics or shaders forum.
But anyway probably easiest way to do something like this is to use uGUI UI, and simply create a Canvas that is screen space, then place one UI Image there and make it use some texture. This works OK if you only need alpha blending but it most likely isn’t the fastest/most efficient way to create this effect. Look into shaders if you need something more sophisticated solution.