Hi,
If I put a GO with rigidbody2d on top of another one and play the game and zoom, I can see a gap between them. Why is that?
Thanks
Hi,
If I put a GO with rigidbody2d on top of another one and play the game and zoom, I can see a gap between them. Why is that?
Thanks
You’ll simply have to make the colliders of the objects a tiny bit smaller than the actual sprites. It’s what I do, and it works!
Thanks but I'm after a real solution or at least know what causes this.
– UnbreakableOneAny other idea?
– UnbreakableOne