I have just started making games & when i created a c# script for movement I got 15 errors visualstudio/xamarin studio do not recognise vector3
here it is
using UnityEngine;
using System.Collections;
public class Player : MonoBehaviour {
public float movespeed;
private vector3 input;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
input = new vector3(input.getaxis("horizontal"), 0, (input.getaxis ("vertical"));
rigidbody.addforce(input "movespeed");
I have 12 errors right now can anyone help me?