I have a line of code in my script to access and enable/disable a certain component on a game object…
var freezePlayer = GameObject.FindGameObjectWithTag("Player").GetComponent("CharacterMotor");
Works fine.
When I change it to this…
var freezePlayer = GameObject.FindGameObjectWithTag("Player").GetComponent("MainCamera");
I get this error message…
NullReferenceException: Object reference not set to an instance of an object
Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.String cacheKeyName, System.Type cacheKeyTypes, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.Object args, System.String cacheKeyName, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory)
Any suggestions please guys ???