How do I properly make lighting on the whole scene, all assets I add come in super dark, I tried making lighting multiple ways but nothing seems to do it. I even went to the material of the assets and used photoshop to just make all colors way brighter incase it was the asset itself but that didn’t do a thing, and it’s all 3d assets I add, if I add any 2d assets they look how they are supposed to, so I’m lost at this point. Please help.
Are you using URP or HDRP? If so, check what type of material the assets are using. If using “lit” materials, make sure you have lighting in your scene (global, directional to see them, with intensity >= 1 or high enough for visibility).
Additionally, make sure the Pipeline asset you are using is for URP or HDRP.
To set the Pipeline Asset for URP, if you can’t find it in the settings folder, you can create one with rt click → rendering → URP asset (with Universal Renderer),
and set as scriptable render pipeline settings in project settings → graphics
The issue seemed to be one with the lighting object, I deleted it and readded it and it worked