I’m using unity 2020.3.34 with the HDRP, and have just noticed that when I try to run my game as a built player, the intensity for Directional Lights (and only them) is being set to 0. I don’t have ANY scripts modifying this value anywhere, and it doesn’t seem to happen when running with a Development Build, only Release
Edit
I have updated to Unity 2022.1.6f1 and am still having this issue