Why are my pixel art black in game window but not in scene windows?

I had this problem before but i solved it idk how now. Now i tried to ad enemy and its all black in game but not in scene view, i recently add urp to my project from brackeys tutorial and now this is happening. Don 't know if it’s fault of urp or what but i need help. I tried to import same enemy charater to new empty project and it’s good.

Scene view defaults to showing things with default/no lighting. Game view renders things as per the in-game render pipeline - i.e. with lights, post processing, etc. I’m going to guess your pixel art is placed on lit-sprites that are black in game view because there aren’t any lights. Change the sprite shader to one that’s unlit.

Hi,
do you have a light component in your scene ?