I’m trying to simplify my foliage creation process by having volume shapes of quads and scale them in place so they over lap in a “fluffy” way.
I have gotten them to stay in place, but for a reason when I scale them they have a twist apply to them which ruins the whole effect.
here is my graph
here is what default scale looks like
here is a slight scale so the twisting is visible
How would I go about fixing this?