Why are my XR grab interactables transforming (rotating and moving) with the movement of the left/right controller sticks?

When I pick up a grab interactable, and then either turn or “walk” using the left and right analog sticks, the interactable will transform while still grabbed. This results in the object either spinning or moving closer or farther from the main camera (all while still tethered to the controller which grabbed it). Any idea what is causing this behavior?

Just spent half a day truing to figure this one out, but your description actually helped me a lot to figure it out. On your controllers you will find XR Ray Interactors and it has a feature called “Anchor Control”. This will make any grabbed interactable rotatable by the analogue sticks. You need to disable it.