Why are the colors shifted in Unity 2019.3?

I created a blank scene in Unity 2019.3. The default white material has a weird green-grayish tint. I tried creating a another scene but that tint still applied to all the objects in a scene. When I imported a scene from an older version of Unity, it didn’t have it. It is not caused by the camera, lighting or objects. Has anyone else experienced this?

Yea, I did @viktorinkov. I honestly don’t know why this is happening! It’s so annoying, I can’t even work on my game. Please, someone, fix this bull****!