Why are the UI Textures darkening when Built?

When the game is running in the editor it looks as it should…

But when i build the game it darkens the UI…

The Menus are loaded in an Additive Scene though there is also a menu in the game that has the same problem…ive tried changing the scene lighting (in both scenes), I’ve changed the sort order of the Canvas’s (even with all other canvas’s deactivated it still does it), built it with only the menu scene, rebuilt the project on a clean Unity project and tried setting each scene to active…nothing i can think of will work.

FIXED!!! The answer was a combination between a darkened image and over-compression that just didn’t appear in the editor.