I’m building an FPS in Unity and I’ve imported a model that I exported as an FBX from Blender (let that sink in).
However, when I run my game, there appears these little dots in the mesh. I’m not sure what’s causing them. The whole mesh is a standard cube, really; I just needed it for testing purposes.
Here’s a picture; you’ll need to look a bit:
[29264-why+dots+wahhh…png|29264]