There are an enormous amount of Unity courses from Unity 4.x to Unity 2020 on Udemy and not one has a basic 3D chess game - regular 3D or VR 3D. There are some on YouTube, but the best ones for beginners is in console C, and that does not help me in Unity.
I was able to set a board and chess set and implement drag and drop but it is not working that well. I want to be able to highlight the square to show where a piece can move, chess piece selection, etc. My idea is more for learning openings and have not even considered an engine until I have experience. I want to implement some features that 2D side scrollers have like winning coins etc. for making the right move.
It seems a basic chess game is not worth an instructors time.
The only chess game course on Udemy is the one using Visual scripting with Unreal but I don’t want to go that route. I want to stay with Unity.
Having said that, I am wondering if I should consider making the game in 2D before jumping into 3D and eventually VR. My end goal is VR for everything to be honest. Anyone have any thoughts on All this?
If I had money, I would find someone to help me but that is currently not an option, even for $1 a minute.