Unity’s Issue Tracker seems useful for keeping tabs on known Unity bugs. But it isn’t clear how issues get IN there (reporting via the editor?) and I can’t seem to search by issue ID, only keywords. I’m trying to find the current status of an issue that I know has been reported, because it turned up here in a google search:
ID#738249 - ArgumentCache.TidyAssemblyTypeName allocates lots of memory
The ID is around the right number for Issue Tracker issues from October, so it seems like it should be in the same system, but I can’t find a keyword that brings it up. Can anyone find this for me in the issue tracker? I’d like to add my +1 and some debugging info that might be useful.
If not, can someone tell me how to report it to Unity’s issue tracker?