Hi, I want to change my post-processing in my C#-coding, but can’t seem to use the following Code:
using UnityEngine.Rendering.PostProcessing;
It does only find UnityEngine.Rendering, not PostProcessing.
Im running Unity 2019.3.7f1, am using the post-processing stack V2 (with Layer and Volumes) and imported the package “Post Processing” Version 2.3.0.
(Im using the Oculus framework (OVR), if this matters (don’t see how^^)).
My goal is to change the post-processing mid game. (E. g. maybe low health = red vignette).
Your help is very appreciated.
Thanks in advance.
Regards,
Skeasy