Hello,
A very trivial question I’m sure I’m using Unity’s builtin render pipeline, and I have a model that is non-static. I turned off all lights, but I do have a Skybox. My model appears completely black:
Shouldn’t I be able to see the ambient light on my model? If not, how can I turn ambient light on?
Thanks a lot! Arnaud.
at the bottom, is the bake automatically enabled? (even if all the baking options are disabled)
what material shader the model has?
It was not enabled, no. Enabling it solved it indeed! The model has default material, standard shader.