This is my code:
function Update ()
{
var view : boolean = false;
var camera1 : GameObject;
var camera2 : GameObject;
if (view == false)
{
camera1.active = true;
camera2.active = false;
}
else
{
camera1.active = false;
camera2.active = true;
}
if (Input.GetKeyDown("Tab"))
{
if (view == false)
{
view = true;
}
else
{
view = false;
}
}
}
Why can’t I select an object for camera1 and camera2?