Why can't Unity render my Sprite wholly

Whenever i create an image from the GameObject dropdown menu and drag in my sprite to the Image(Script) component my Sprite cuts off to Half i don’t know Why. My image size is 945 X 551.The details of the Sprite is in the Inspector Window.I am very new to Unity and Game Engines and i don’t even know if i am doing something wrong. Please Help

New Scene and a New Project Dealt with the problem…thanks for helping guys