Why cinemachine is rotate itself?

I using cinemachine to player.
But When I rotate with mouse.
then camera rotate itself to 0 or 180 or -180.

8218962--1073208--upload_2022-6-20_18-23-25.png

8218962--1073211--upload_2022-6-20_18-23-37.png

it is change itself too fast. I didnt touch anything.

I don’t see the big rotation in the images you posted.

It would help if you show how you are using Cinemachine. Can you show the full inspector of the Cinemachine object? Also, please show the hierarchy so I can see the relationship between main camera, CM camera, and target object.