I imported a model and sword idle and sword jumping slash animation.
When the character jump slashes, it lands about a foot off the ground. Sometimes it starts vibrating-floating upwards from there.
Why is this?
In the bottom right preview when I check the transition it looks perfect.
If you want it not to float, you might have to apply the animation to the prefab instead of directly assigning it to the gameobject like in the inspector. @unity_9A5E3FE4AC7636A493A7
,If you want it not to float, you might have to apply the animation to the prefab instead of directly assigning it to the gameobject like in the inspector.