Why do my leaves look so weird

Hi
I have a problem with my trees in unity. they all look kinda… frozen. somehow it still reflects on the transparent part of the texture. And yes I’ve checked the texture but it was okay. Has anyone an idea what the f is going on here? I’m using HDRP by the way.

Image:

Not enough info, like what shader are you using?. What tree model are you using?, its a shader based problem. And remember HDRP doesnt support all shaders only HDRP compliant shaders.

Looks like you are using alpha blending for the trees, but you have to use alpha clipping (cutout).