Why do the colors change when I put my sprite sheet in the sprite editor? (It’s my first time using Unity to create a video game) I have created a sprite sheet for my character’s animation, and during the export, the colors appear correctly, matching the original ones. However, when I import it into Unity, the colors get distorted and corrupted. The first image shows the sprite within Unity, where the colors change, and the second image is of the sprite sheet inspector in case I made a mistake there. If you know the solution, I kindly ask you to please tell me, and if you’d like to get in touch with me (which would be most helpful), please add me on Discord at Noel69#0253.
Try setting the sprite sheet’s compression to None in the inspector.