Previously duplicating an object kept the same name. In the newer beta of Unity 5 the name changes from eg. box_01 to box_02 etc. which is really annoying if you have prefabs that you want to have the same name.
Let’s say I have a wall with a brown door called wall_door_01 and another one with a green door called wall_door_02. If I duplicate the wall_door_01 it will change to wall_door_02 which is not at all what I want.
Is there any way to turn off this behaviour?