I have a simple scene with an empty terrain and a few trees on it
With only my directional light, this scene has 5400 tris and 6500 verts.
But when I enable my spotlight, the tris rise to 6400 and the verts to 7100. (+1000 tris)
Why is that so? I have serious performance issues on mobile although I only use 1 dirLight and 2 spotlights in my scene.
If I add my troll model to the scene, the tris go up to 18800 but with 1 spotlight enabled, the tris rise to incredible 30500 (+ 11700 tris, 62% increase) !!
I cannot understand this behavior.
Spotlight prefs:
Type spot, Range 15, Angle 45, Color all white, Intensity 3.67, Cookie yes (doesnt have impact on the rendered tris), no shadows, no halo, no flare, Render move auto, culling mask everything, lightmapping auto.
Additional hints on how to optimize performance (besides an fps counter) on Android are welcome as well ![]()