Why does my character controller keep falling through the ground?

Im so frustrated (Im a noob to unity) but my Character Controller with a rigidbody keeps falling through the ground, a simple cube with a texture on it. Can anyone help me? Thanks.

  1. Make sure the ground has a collider.
  2. Raise the Character GameObject on the Y axis and test to see if it behaves differently.
  3. Check the Collision Matrix.

If that doesn’t work, post a more detailed analysis. Hope this helps :slight_smile: