Im so frustrated (Im a noob to unity) but my Character Controller with a rigidbody keeps falling through the ground, a simple cube with a texture on it. Can anyone help me? Thanks.
- Make sure the ground has a collider.
- Raise the Character GameObject on the Y axis and test to see if it behaves differently.
- Check the Collision Matrix.
If that doesn’t work, post a more detailed analysis. Hope this helps