Why does my character stick to the tilemap?

My player has been sticking to the ground for some reason. Im using tilemaps and tilemap collider so how can I fix this?

I found out that its because im not using a compisite collider with it. If anyone has this problem to. add a composite collider and set the rigidbody it automatically adds to “static.” Set the tilemap collider to Used by composite and thats how I fixed it.