I’m using a CCDSolver for a simple bone setup with a chain length of 4.
Why is it that it flips the setup when i pass the mid point? Logically when looking at it, it should just keep rotating the lowest bone to follow the target, and not rotate it 90 degrees.
I’ve tried different values for Iterations, Tolerance, Velocity, It appears different, but the main problem is still there.
Thanks!