Hello! I’m incredibly new to unity, and coding- and really everything. I’m trying to understand how everything works and it can be pretty overwhelming.
My question is; How come my material shader keeps pausing whenever I click off of it? For context, I’m trying to create water, and since it constantly moves, whenever the material pauses- it looks very laggy. It performs perfectly fine when I play it, and if I’m still clicked onto the material and enter game mode, it continues looking great.
I tried looking up the reasons, or how to solve this, but I can’t get anything and I worry that it’s just something so simple that everyone can figure out haha.
I would sincerely appreciate any help and words of advice, thank you.