I have created my own third person controller that works great. We have dynamically buildable bases and when I place the controller in the base it starts to move on its own slowly. The direction is always the same, it is slow; as in unusually slow, and is in discriminate of the way the player(camera) is facing. As a sanity check I built a quick cube platform to test the effect and found that the bug went away. I can’t record the bug and can only post the movement. If there is an answer to this weird bug it would be greatly appreciated.
I’m answering my own question. I found that this may be caused by hit boxes. Still confused on this but, I don’t think the forum will know.
