I’ve noticed a notable performance drop when returning from the AR scene.
I’m wondering if there is any magic method I need to call to release all resources that the ar session occupied?
I’ve attached a video file that shows the problem
Notice the jitter of scrolling after returning from AR.
This only happened after ARFoundation scene. This project contains scenes with Wikitude AR plugin for marker and object tracking but coming back from those 2 scenes did not result in performance drop.