In the space shooter tutorial the rigidbody.velocity code doesn’t work for me. I tried capitalizing, like Rigidbody.velocity and Rigidbody.Velodity, but nothing worked. Why is that?
Hi I think you need to add this line of code.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Jump : MonoBehaviour {
/// <summary>
/// You need to attach Rigidbody 2D component to your Player
/// </summary>
private Rigidbody2D rb;
void Start ()
{
/// <summary>
/// Script need a reference to Rigidbody 2D component
/// </summary>
rb = GetComponent<Rigidbody2D>();
}
Where should I put this code?
Note: I also looked on the internet and found that I needed to use GetComponent() and it seemed to work fine.