Why does SaveFileDialog minimizes fullscreen window?

Hello,

I am using System.Windows.Forms.SaveFileDialog to open a FileDialog in the game.

However the game being executed in fullscreen then the FileDialog minimizes the game window. So I need to click on the taskbar’s game icon to continue the game.

Is there a way to force the game not being minimized? Or a way to keep the FileDialog in front of the game without reducing the game window? (I would not like to compute the file explorer window with unity gameobjects as it is already computed in C# !)

Thanks in advance for any answer.

So i realize this is a bit of a late reply but i recently encountered a similar issue and the way i solved it was by enabling the "Visible In Background’ setting which can be found in the player settings under the “Resolution and Presentation” tab. Hope this helps.