On the left is a prefab that is instantiated from the original that is loaded from asset bundles. On the right is the original dragged directly into the scene from the assets folder. It has to do directly with the model as the material is added after instantiation. The way it appears it makes me wonder if saving and loading from the asset bundles somehow messes with the tangents of the model. What is the problem and how can I fix it?
https://drive.google.com/file/d/1UYE61gQKso6XO_4lCuIB_SL15fXiQN18/view