Why does the main program crash when I start the program?

When I open up Unity, it says:


Problem signature:

Problem Event Name: APPCRASH

Application Name: Unity.exe

Application Version: 3.4.1.27345

Application Timestamp: 4e6f9774

Fault Module Name: kernel32.dll

Fault Module Version: 6.0.6002.18449

Fault Module Timestamp: 4da47a32

Exception Code: e06d7363

Exception Offset: 0001c83b

OS Version: 6.0.6002.2.2.0.768.3

Locale ID: 1033

Additional Information 1: 56c6

Additional Information 2: b2d581ec1c2aed5deaef534b128a3fa6

Additional Information 3: d6ef

Additional Information 4: 89078c8a74745ff7fba15c5b6e25313e


How do I fix this?

What operating system are you using?

Looks like windows artefacts to me- kernel32.dll is a bit of a giveaway.

indeed, if its XP one of the service packs should sort it. This isn't the best place for debugging kernal tho.

1 Answer

1

i just ran into this, it probably has to do with the PACE protection, you’ll need to add an exception in DEP for unity.exe

http://forum.unity3d.com/threads/19331-Unity-2.5-crashing-on-start-up

btw timsk, OS version 6002 = vista, not xp