So I haven’t used Unity in a while now, since August, now whenever I create an object it reflects things in a very weird way. Can anyone explain what is that and why might it happen? That purple-ish reflection that I am sure should not look like that.
Bump
I think that version has bugged reflection probes.
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This appear in my current v5.5.0f3 version as well. This is a bug I think.
Simply choose “Custom” on the Reflection Source under Lighting tab should fix the issue.![]()
i have this problem too, found another thread with a recommendation to disable Compression under Scene - Environmental Lighting - Reflection Source.

