Why does the SCENE window directional GIZMO seem reversed?

Hi everyone. I’m new to unity but familiar with 3D editors like Maya

You can see that the gizmo in the TOP view (upper left), has the Blue cone (+Z) is going away or forward, and (+X) Red cone is to the right. The sphere is on the left of the capsule.

This works for RIGHT side view (lower right), as the +Z is to the right and Y is UP.

The problem is the FRONT view (lower left), that displays the Red Cone to the right, and is confusing… is that +X to the left now, or just the cone color wrong.

The PERSPECTIVE view also shows the Red cone to the left, and confuses me as to what is positive X.

Please, someone send to Unity hellp and see if their is a bug fix or am I just not understanding all this correctly??

Thanks so much.

  • Mich

Front and back have always been swapped for some reason. However, perspective has no particular orientation. The choices are perspective and orthographic, which are camera projection modes and don’t have anything to do with orientation.

–Eric

Thanks Eric.