...Why does this FAIL? - DontDestroyOnLoad()??

Hello, again, Im trying to get this to work…

    function Start () {
DontDestroyOnLoad(Transform.GameObject);
}

but it always fails… the scene is always grey… this code is in the first person controler object, in a new script called make Presistint… Please help?
sorrry if any of this is noob stuff :frowning:

You can use dummy/placeholder gameobjects to mark the places and then simply do:

transform.position = dummyGameobject.transform.position;