We are creating video animations with Unity, and we want to include the audio in Unity. But this videos aren’t going to an app, so the total audio size of the project, doesn’t matter. Instead, I need my audios at the highest quality possible, without any compression.
My question is: Why is Unity still compressing my WAVs, when I change the “Compression Format” (in the inspector) to PCM? Is there a way to not compress audios at all in Unity?
I will attach an example image.
Has anyone asked the same question?
Thank you in advance.